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Joyteractive
Level Designer
Remote · Belarus, Serbia + more · Full time · Mid level
About the role
Join Joyteractive as a Level Designer to create and optimize puzzle game levels for mobile platforms. You will manage level design direction, tune difficulty, and analyze metrics to improve player engagement.
What you’ll do
• Own level design direction and weekly level delivery. • Tune difficulty curves across and within levels. • Use level editor to set up content delivery queue. • Analyze level metrics and improve underperforming levels. • Generate and test level design hypotheses for key metrics.
What you’ll bring
• 3+ years level design in puzzle or match-3 games. • Strong difficulty curve tuning experience. • Experience with A/B testing of levels. • Knowledge of behavioral and monetization analytics. • Experience with level editors or internal tools. • Work authorization for listed countries.
Life at Joyteractive
18 business days compensated off, 8 paid personal days plus yearly increase, flexible public holidays, 100% sick leave compensation, equipment wear payment, fully remote work.
About Joyteractive
Joyteractive is a leading mobile game developer specializing in puzzle games with a team of 70+ professionals and top-ranking titles in the US.