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Joyteractive

Level Designer

Remote · Belarus, Serbia + more · Full time · Mid level

About the role

Join Joyteractive as a Level Designer to create and optimize puzzle game levels for mobile platforms. You will manage level design direction, tune difficulty, and analyze metrics to improve player engagement.

What you’ll do

• Own level design direction and weekly level delivery. • Tune difficulty curves across and within levels. • Use level editor to set up content delivery queue. • Analyze level metrics and improve underperforming levels. • Generate and test level design hypotheses for key metrics.

What you’ll bring

• 3+ years level design in puzzle or match-3 games. • Strong difficulty curve tuning experience. • Experience with A/B testing of levels. • Knowledge of behavioral and monetization analytics. • Experience with level editors or internal tools. • Work authorization for listed countries.

Life at Joyteractive

18 business days compensated off, 8 paid personal days plus yearly increase, flexible public holidays, 100% sick leave compensation, equipment wear payment, fully remote work.

About Joyteractive

Joyteractive is a leading mobile game developer specializing in puzzle games with a team of 70+ professionals and top-ranking titles in the US.

Posted 11 hours ago